Level Editor Makeover

By April 14, 2009 Blog, XNA Games No Comments

The first level editor i created (previous post) didn’t live up to my needs. So i decided to recreate a new level editor that lets me add new things easily if i needed to. These are the new features so far:

  • Render content will be scaled to the size of the box
  • Different modus to select or place tiles
  • Able to edit the properties of the selected tile
  • Preview of the selected tile to be placed
  • Copy and paste level contents
  • Game play tile generator. This will generate tiles that can be removed on the board layout.

The new level editor looks like this now:

New Level Editor's UI

New Level Editor's UI

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