2009 April

Level Editor Makeover

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The first level editor i created (previous post) didn’t live up to my needs. So i decided to recreate a new level editor that lets me add new things easily if i needed to. These are the new features so far:

  • Render content will be scaled to the size of the box
  • Different modus to select or place tiles
  • Able to edit the properties of the selected tile
  • Preview of the selected tile to be placed
  • Copy and paste level contents
  • Game play tile generator. This will generate tiles that can be removed on the board layout.

The new level editor looks like this now:

New Level Editor's UI

New Level Editor's UI

Level Editor

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I recently created a new, yet simpel level editor for “Maladras”. This gives me the ability to create, delete, update levels quickly.

This editor will create an XML file, that once generated can be used inside the actual game.

This editor looks like this:

Editor Screenshot

Editor Screenshot

Maladras in the making

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I recently began coding a new game for the XBOX 360 Community with XNA. To learn more about XNA visit: creators.xna.com.

This new game i am making is called “Maladras” and this will become a puzzle game. The objectives of this game will be fairly easy, but then again can become tricky at later stages. Maladras will consist of 48 levels, divided over 6 different stages (8 per stage). The further you will come, the harder it will be. The gameplay will become clear as i will post one or more movies about it.

Here is the current main menu status:

Current Mainmenu status

Current Mainmenu status